“Though role playing may not seem like a necessary component
of critical literacies education, it functions in several imperative ways.
First it adds relevance to the curriculum in ways that the students are able to
understand.”( Avila & Pandya , 2013)
I like this statement because this is enabling the students
to take some responsibility for their education. It is not just the teacher
dictating what they need to learn and them repeating back to the teacher what
they memorized. In some cases role playing may be a luxury, but I think it
could be utilized in the curriculum in small doses. This also gives the
students a stake in their education, they learn to critically think, ask
questions and listen to others.
We use role playing in the allied health field all the time.
I have students be the therapist and patient. There are many programs that have
actual simulations to practice, and you can kill someone and not get into
trouble.
Avila, J. , Pandya ,J.(2013). Critical di gital literacies as social praxis. NY, New York: Peter Lang
1. How did the Ask Anansi game support critical literacies?
The critical literacies were supported through social play. Students
incorporated literacies of resistance and amplified their own emerging critical
points of view through performance. This also encouraged students to approach
future classes with questions, critically and playfully.
2. How did the Ask Anansi game support academic literacies?
The game allowed students to act, question and engage in critical and playful
inquiry. This tool empowered the students in a learning experience that would
help shape ways people participate and interact in the real world.
3. How did the Ask Anansi game support digital literacies?
Each class member was given an iPod Touch which centered around the basic
features of most mobile devices. The students took notes, texted, conducted
research and documentation through photo and video production. Quick response
codes customized this information.
4. What is meant by the term "reading the word and
reading the world and writing the world"? Give an example from the
chapter.
I think this could mean that digital literacies go beyond
the borders of the students’ homes, school or city. The whole world is open to
them. There are no limits to the universe as defined by their own physical constraints.
They need to learn to make literacies relevant to the larger context of society
and culture. They learn to put meanings to events and process the everyday
world and process ,reinterpret and reread the world.
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